← Back to game library
RPG · REDengine 3

The Witcher 3

Well behaved; ray tracing mode changes the profile completely.

DEMO DATA

Typically GPU limited

Recommended hardware
1080p / 60 FPS
RTX 3060 / RX 6600 class GPU
1440p / 100+ FPS
RTX 4070 / RX 7800 XT class
4K / 60+ FPS
RTX 4080 class GPU with upscaling enabled
Memory
16GB minimum, 32GB preferred
Resolution guidance
1920 × 1080High refresh

CPU becomes the limit first at this resolution.

2560 × 1440Balanced

Best value point for this title with Quality upscaling.

3840 × 2160Fidelity

Requires upscaling and usually frame generation.

Common bottlenecks
  • Shadow and volumetric cost
  • Ray tracing load
  • VRAM pressure at high textures
Optimization recommendations
  • Cap frame rate just under your refresh rate for stable frame time.
  • Use upscaling before reducing output resolution.
  • Measure 1% lows, not just average FPS, after every change.
Graphics settings priority
SettingSuggestedFrame cost
Shadow QualityMediumHIGH
Volumetric / FogMediumHIGH
Ray TracingLow or OffHIGH
UpscalingQualityMEDIUM
Crowd / Unit DensityHighMEDIUM
Texture QualityHighLOW
Anisotropic Filtering16×LOW
Knowledge base

Frequently asked questions

Ten of the questions we answer most often about FPS, bottlenecks, thermals and upgrades.

View all questions →